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src
shogun
distance
AttenuatedEuclideanDistance.cpp
Go to the documentation of this file.
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* Written (W) 2011 Miguel Angel Bautista
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* Copyright (C) 2011 Berlin Institute of Technology and Max Planck Society
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*/
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#include <
shogun/lib/common.h
>
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#include <
shogun/io/SGIO.h
>
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#include <
shogun/distance/AttenuatedEuclideanDistance.h
>
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#include <
shogun/features/Features.h
>
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using namespace
shogun;
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CAttenuatedEuclideanDistance::CAttenuatedEuclideanDistance
() :
CRealDistance
()
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{
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init
();
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}
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CAttenuatedEuclideanDistance::CAttenuatedEuclideanDistance
(
CDenseFeatures<float64_t>
* l,
CDenseFeatures<float64_t>
* r)
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:
CRealDistance
()
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{
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init
();
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init
(l, r);
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}
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CAttenuatedEuclideanDistance::~CAttenuatedEuclideanDistance
()
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{
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cleanup
();
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}
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bool
CAttenuatedEuclideanDistance::init(
CFeatures
* l,
CFeatures
* r)
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{
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CRealDistance::init(l, r);
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return
true
;
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}
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void
CAttenuatedEuclideanDistance::cleanup
()
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{
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}
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float64_t
CAttenuatedEuclideanDistance::compute
(int32_t idx_a, int32_t idx_b)
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{
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int32_t alen, blen;
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bool
afree, bfree;
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float64_t
result=0;
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float64_t
* avec=((
CDenseFeatures<float64_t>
*)
lhs
)->
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get_feature_vector(idx_a, alen, afree);
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float64_t
* bvec=((
CDenseFeatures<float64_t>
*)
rhs
)->
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get_feature_vector(idx_b, blen, bfree);
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ASSERT
(alen==blen);
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for
(int32_t i=0; i<alen; i++)
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result+=(
CMath::abs
(avec[i])*
CMath::abs
(bvec[i]))*
CMath::pow
(avec[i] - bvec[i],2);
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((
CDenseFeatures<float64_t>
*)
lhs
)->free_feature_vector(avec, idx_a, afree);
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((
CDenseFeatures<float64_t>
*)
rhs
)->free_feature_vector(bvec, idx_b, bfree);
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if
(
disable_sqrt
)
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return
result;
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return
CMath::sqrt
(result);
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}
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void
CAttenuatedEuclideanDistance::init()
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{
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disable_sqrt
=
false
;
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m_parameters
->
add
(&
disable_sqrt
,
"disable_sqrt"
,
"If sqrt shall not be applied."
);
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}
SHOGUN
Machine Learning Toolbox - Documentation