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CGUIStructure Member List

This is the complete list of members for CGUIStructure, including all inherited members.

build_parameter_dictionary(CMap< TParameter *, CSGObject * > &dict)CSGObject
CGUIStructure()CGUIStructure
CGUIStructure(CSGInterface *interface)CGUIStructure
cleanup()CGUIStructure
CSGObject()CSGObject
CSGObject(const CSGObject &orig)CSGObject
deep_copy() const CSGObjectvirtual
get_all_positions()CGUIStructure
get_content_svm_weights()CGUIStructure
get_dyn_prog()CGUIStructure
get_feature_dims()CGUIStructure
get_feature_matrix(bool copy)CGUIStructure
get_feature_matrix_sparse(int32_t index)CGUIStructure
get_global_io()CSGObject
get_global_parallel()CSGObject
get_global_version()CSGObject
get_mod_words()CGUIStructure
get_modelsel_names()CSGObject
get_modsel_param_descr(const char *param_name)CSGObject
get_modsel_param_index(const char *param_name)CSGObject
get_name() const CGUIStructurevirtual
get_num_positions()CGUIStructure
get_num_states()CGUIStructure
get_num_svm_weights()CGUIStructure
get_orf_info()CGUIStructure
get_plif_matrix()CGUIStructure
get_use_orf()CGUIStructure
ioCSGObject
is_generic(EPrimitiveType *generic) const CSGObjectvirtual
load_all_file_parameters(int32_t file_version, int32_t current_version, CSerializableFile *file, const char *prefix="")CSGObject
load_file_parameters(const SGParamInfo *param_info, int32_t file_version, CSerializableFile *file, const char *prefix="")CSGObject
load_serializable(CSerializableFile *file, const char *prefix="", int32_t param_version=VERSION_PARAMETER)CSGObjectvirtual
load_serializable_post()CSGObjectprotectedvirtual
load_serializable_pre()CSGObjectprotectedvirtual
m_all_positionsCGUIStructureprotected
m_content_svm_weightsCGUIStructureprotected
m_dpCGUIStructureprotected
m_feature_dimsCGUIStructureprotected
m_feature_matrixCGUIStructureprotected
m_feature_matrix_sparse1CGUIStructureprotected
m_feature_matrix_sparse2CGUIStructureprotected
m_hashCSGObject
m_mod_wordsCGUIStructureprotected
m_model_selection_parametersCSGObject
m_num_limitsCGUIStructureprotected
m_num_plifsCGUIStructureprotected
m_num_positionsCGUIStructureprotected
m_num_statesCGUIStructureprotected
m_num_svm_weightsCGUIStructureprotected
m_orf_infoCGUIStructureprotected
m_parameter_mapCSGObject
m_parametersCSGObject
m_plif_matrixCGUIStructureprotected
m_use_orfCGUIStructureprotected
map_parameters(DynArray< TParameter * > *param_base, int32_t &base_version, DynArray< const SGParamInfo * > *target_param_infos)CSGObject
migrate(DynArray< TParameter * > *param_base, const SGParamInfo *target)CSGObjectprotectedvirtual
one_to_one_migration_prepare(DynArray< TParameter * > *param_base, const SGParamInfo *target, TParameter *&replacement, TParameter *&to_migrate, char *old_name=NULL)CSGObjectprotectedvirtual
parallelCSGObject
print_modsel_params()CSGObject
print_serializable(const char *prefix="")CSGObjectvirtual
save_serializable(CSerializableFile *file, const char *prefix="", int32_t param_version=VERSION_PARAMETER)CSGObjectvirtual
save_serializable_post()CSGObjectprotectedvirtual
save_serializable_pre()CSGObjectprotectedvirtual
set_all_pos(int32_t *pos, int32_t Npos)CGUIStructure
set_content_svm_weights(float64_t *weights, int32_t Nweights, int32_t Mweights)CGUIStructure
set_dyn_prog(CDynProg *h)CGUIStructure
set_feature_dims(int32_t *dims)CGUIStructure
set_feature_matrix(float64_t *feat, int32_t *dims)CGUIStructure
set_feature_matrix_sparse(SGSparseVector< float64_t > *f1, SGSparseVector< float64_t > *f2, int32_t *dims)CGUIStructure
set_generic()CSGObject
set_global_io(SGIO *io)CSGObject
set_global_parallel(Parallel *parallel)CSGObject
set_global_version(Version *version)CSGObject
set_mod_words(int32_t *mod_words, int32_t Nmod_words, int32_t Mmod_words)CGUIStructure
set_num_states(int32_t num)CGUIStructure
set_orf_info(int32_t *orf_info, int32_t Norf_info, int32_t Morf_info)CGUIStructure
set_use_orf(bool use_orf)CGUIStructure
shallow_copy() const CSGObjectvirtual
uiCGUIStructureprotected
unset_generic()CSGObject
update_parameter_hash()CSGObjectprotectedvirtual
versionCSGObject
~CGUIStructure()CGUIStructure
~CSGObject()CSGObjectvirtual

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