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src
shogun
structure
libp3bm.h
Go to the documentation of this file.
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* libp3bm.h: Implementation of the Proximal Point P-BMRM solver for SO training
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*
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* Copyright (C) 2012 Michal Uricar, uricamic@cmp.felk.cvut.cz
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*
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* Implementation of the Proximal Point P-BMRM (3pbm)
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*--------------------------------------------------------------------- */
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#include <
shogun/lib/common.h
>
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#include <
shogun/structure/libbmrm.h
>
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#ifndef libp3bm_h
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#define libp3bm_h
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namespace
shogun
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{
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bmrm_return_value_T
svm_p3bm_solver
(
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CStructuredModel *model,
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float64_t
*W,
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float64_t
TolRel,
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float64_t
TolAbs,
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float64_t
_lambda,
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uint32_t _BufSize,
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bool
cleanICP,
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uint32_t cleanAfter,
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float64_t
K,
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uint32_t Tmax,
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uint32_t cp_models,
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bool
verbose
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);
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}
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#endif
/* libp3bm_h */
SHOGUN
Machine Learning Toolbox - Documentation