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00010 #ifndef __COMPRESSOR_H__
00011 #define __COMPRESSOR_H__
00012
00013 #include <shogun/lib/config.h>
00014 #include <shogun/lib/common.h>
00015 #include <shogun/base/SGObject.h>
00016 #include <shogun/io/SGIO.h>
00017
00018 #ifdef USE_LZO
00019 #include <lzo/lzoconf.h>
00020 #include <lzo/lzo1x.h>
00021 #endif
00022
00023 namespace shogun
00024 {
00026 enum E_COMPRESSION_TYPE
00027 {
00028 UNCOMPRESSED,
00029 LZO,
00030 GZIP,
00031 BZIP2,
00032 LZMA,
00033 SNAPPY
00034 };
00035
00036
00049 class CCompressor : public CSGObject
00050 {
00051 public:
00053 CCompressor();
00054
00059 CCompressor(E_COMPRESSION_TYPE ct) : CSGObject(), compression_type(ct)
00060 {
00061 }
00062
00064 virtual ~CCompressor()
00065 {
00066 }
00067
00079 void compress(uint8_t* uncompressed, uint64_t uncompressed_size,
00080 uint8_t* &compressed, uint64_t &compressed_size, int32_t level=1);
00081
00094 void decompress(uint8_t* compressed, uint64_t compressed_size,
00095 uint8_t* uncompressed, uint64_t& uncompressed_size);
00096
00098 virtual const char* get_name() const { return "Compressor"; }
00099
00100 protected:
00102 E_COMPRESSION_TYPE compression_type;
00103 };
00104 }
00105 #endif //__COMPRESSOR_H__