DenseDistance.cpp

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00001 #include <shogun/distance/DenseDistance.h>
00002 
00003 namespace shogun {
00004 
00009 template<> EFeatureType CDenseDistance<float64_t>::get_feature_type() { return F_DREAL; }
00010 
00015 template<> EFeatureType CDenseDistance<uint64_t>::get_feature_type() { return F_ULONG; }
00016 
00021 template<> EFeatureType CDenseDistance<int32_t>::get_feature_type() { return F_INT; }
00022 
00027 template<> EFeatureType CDenseDistance<uint16_t>::get_feature_type() { return F_WORD; }
00028 
00033 template<> EFeatureType CDenseDistance<int16_t>::get_feature_type() { return F_SHORT; }
00034 
00039 template<> EFeatureType CDenseDistance<uint8_t>::get_feature_type() { return F_BYTE; }
00040 
00045 template<> EFeatureType CDenseDistance<char>::get_feature_type() { return F_CHAR; }
00046 
00047 template class CDenseDistance<char>;
00048 template class CDenseDistance<uint8_t>;
00049 template class CDenseDistance<int16_t>;
00050 template class CDenseDistance<uint16_t>;
00051 template class CDenseDistance<int32_t>;
00052 template class CDenseDistance<uint64_t>;
00053 template class CDenseDistance<float64_t>;
00054 }
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