--- Log opened Thu Jul 20 00:00:03 2017
-shogun-buildbot:#shogun- Build nightly_all #19 is complete: Failure [test (failure)] - http://buildbot.shogun-toolbox.org:8080/#builders/22/builds/1903:54
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@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3906 synchronized by MikeLing04:21
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3906 synchronized by MikeLing05:12
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3906 synchronized by MikeLing06:13
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@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3933 merged by vigsterkr07:22
@sukey[https://github.com/shogun-toolbox/shogun] vigsterkr pushed 2 commits:07:22
-shogun-buildbot:#shogun- Build osx1 - libshogun #95 is complete: Failure [failed compile (failure)] - http://buildbot.shogun-toolbox.org:8080/#builders/25/builds/9507:27
@sukey[https://github.com/shogun-toolbox/shogun] Issue https://github.com/shogun-toolbox/shogun/issues/3938 opened by vigsterkr07:38
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micmnwiking: osx buildbot doesn't have hdf5, so I'll revert serialization to ascii and lower the equals check accuracy09:39
@wikingmicmn, or just simply do a check for hdf509:40
@wikingand when it's false09:40
@wikinglet the that test be a NOP09:40
micmnok I thought we wanted those tests in buildbot but if that's not the case I can check for hdf5 in the makefile09:41
@wikingwelll look09:42
@wikingmost of the places it tests it09:42
@wikingosx will be fixed eventually :)09:42
@wiking(to have hdf509:42
@wikingi mean the bot09:42
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3939 opened by geektoni09:49
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3940 opened by geektoni09:54
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3924 synchronized by micmn10:15
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@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3859 synchronized by MikeLing11:32
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3939 synchronized by geektoni11:41
micmnwiking, HeikoS: QDA serialization is failing since an SGNDArray var is not serialized, it isn't right? there is some workaround?11:49
micmn(I mean: it isn't serializable)11:50
@HeikoSmicmn: yes it is not atm11:54
@HeikoSmicmn: can we replace it with a SGMatrix?11:54
micmnok I'll give it a try11:56
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@HeikoSmicmn: is using SGMatrix possible?12:59
micmnmmm it's a vector of matrices so I'd say no without ugly hacks12:59
@HeikoSare they all of the same length?13:00
@HeikoSI think then you can just stack them horizonally13:00
@HeikoSi.e. columns 1-n matrix 1, columns n-2*n matrix 2 etc13:00
@HeikoShave a big matrix that has all of those13:01
@HeikoSand then you can put a method to SGMatrix that gives you a view on a submatrix (non-owning)13:01
micmnthat's what I meant with "ugly hacks" :P13:01
@HeikoSSGMatrix(big_mat.get_column_vector(idx), size, false)13:01
@HeikoSif you hide it behind API I think it is ok13:01
@HeikoSwe will soon allow for std::vector to be a member that is serializable13:02
@HeikoSthen you can just put the SGMatrix in there13:02
@HeikoSbut for now, just write a convenience method that extract the view13:02
@HeikoSI think that is OK, as long as it is modular, i.e. the algorithm code doesnt change once we make the big SGMatrix a std::vector<SGMatrix>13:03
micmnyeah with that method it would be cleaner13:03
micmnjust a small change to the algorithm13:03
@HeikoSmethod call stays the same13:12
@HeikoSget_submatrix(i) or whatever13:12
@HeikoSand then the internals of that thing change13:13
@HeikoSactually, I think it might be worth putting that in SGMatrix13:13
@HeikoSand make clear that it is non owning13:13
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@iglesiasgit's been long time, but maybe SGMatrixList could help for this13:57
micmniglesiasg: but it isn't serializable as well, right?14:09
@iglesiasgmmm I am not sure about that (so I guess no :D)14:17
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3931 synchronized by HeyItsDavid15:35
Trixislets see if i fucked up the ident again (for some reason im having trouble setting my editor up to comply with the indenting in shogun)15:39
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@wikingTrixis, :)16:06
@wikingTrixis, brew install clang-format :)16:06
Trixiswiking: haha fair16:11
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Trixiswiking: also i think i figured out why i couldnt get shogun running on cluster -- hardware issues16:12
@wikinglol whaaaaaaaaat?16:13
Trixisye the login node of a year old and fairly powerful GPU cluster, which includes homes went down, hence certain sectors were not readable/writeable. #thanksdell16:15
Trixisseems to be the reason why it was throwing weird errors about libraries not being found despite beiong correctly linked/ in path16:15
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@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3941 opened by micmn17:19
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3942 opened by micmn17:41
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TrixisHeikoS: right, fixed the error + the indent, style checked passed, however the build ran quite slow and one thing on travis failed due to timeout, any idea if thats an issue on my side?18:14
@HeikoSno fails to timeout is not your fault18:15
@HeikoSill restart, you ahve a link?18:15
TrixisHeikoS: https://travis-ci.org/shogun-toolbox/shogun/builds/255666142?utm_source=github_status&utm_medium=notification18:16
@HeikoSthx I restarted it18:16
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3931 merged by karlnapf19:11
@sukey[https://github.com/shogun-toolbox/shogun] New commit https://github.com/shogun-toolbox/shogun/commit/d551ebb92484bddb9464ea71c7afe63d881fe90e by karlnapf19:11
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@sukey[https://github.com/shogun-toolbox/shogun] Issue https://github.com/shogun-toolbox/shogun/issues/3938 closed by vigsterkr23:24
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3941 merged by vigsterkr23:24
@sukey[https://github.com/shogun-toolbox/shogun] vigsterkr pushed 2 commits:23:24
@sukey[https://github.com/shogun-toolbox/shogun] Pull Request https://github.com/shogun-toolbox/shogun/pull/3940 merged by vigsterkr23:25
@sukey[https://github.com/shogun-toolbox/shogun] vigsterkr pushed 2 commits:23:25
-shogun-buildbot:#shogun- Build osx1 - libshogun #98 is complete: Success [build successful] - http://buildbot.shogun-toolbox.org:8080/#builders/25/builds/9823:28
--- Log closed Fri Jul 21 00:00:04 2017