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ID3TreeNodeData.h
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1 /*
2  * Copyright (c) The Shogun Machine Learning Toolbox
3  * Written (w) 2014 Parijat Mazumdar
4  * All rights reserved.
5  *
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7  * modification, are permitted provided that the following conditions are met:
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9  * 1. Redistributions of source code must retain the above copyright notice, this
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11  * 2. Redistributions in binary form must reproduce the above copyright notice,
12  * this list of conditions and the following disclaimer in the documentation
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15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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29  */
30 
31 
32 #ifndef ID3TREENODEDATA_H__
33 #define ID3TREENODEDATA_H__
34 
35 #include <shogun/lib/config.h>
36 
37 namespace shogun
38 {
45 {
47  int32_t attribute_id;
48 
51 
54 
57  {
58  attribute_id=-1;
59  transit_if_feature_value=-1.0;
60  class_label=-1.0;
61  }
62 
66  static void print_data(const id3TreeNodeData &data)
67  {
68  SG_SPRINT("classifying feature index=%d\n", data.attribute_id);
69  SG_SPRINT("transit feature value=%f\n", data.transit_if_feature_value);
70  }
71 };
72 
73 
74 } /* shogun */
75 
76 #endif /* ID3TREENODEDATA_H__ */
float64_t transit_if_feature_value
structure to store data of a node of id3 tree. This can be used as a template type in TreeMachineNode...
#define SG_SPRINT(...)
Definition: SGIO.h:180
double float64_t
Definition: common.h:50
static void print_data(const id3TreeNodeData &data)
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18

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