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src
shogun
preprocessor
Preprocessor.h
Go to the documentation of this file.
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* Written (W) 1999-2009 Soeren Sonnenburg
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* Written (W) 1999-2008 Gunnar Raetsch
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* Copyright (C) 1999-2009 Fraunhofer Institute FIRST and Max-Planck-Society
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*/
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#ifndef PREPROCESSOR_H_
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#define PREPROCESSOR_H_
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#include <
shogun/lib/common.h
>
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#include <
shogun/base/SGObject.h
>
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#include <
shogun/features/FeatureTypes.h
>
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#include <
shogun/features/Features.h
>
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namespace
shogun
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{
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class
CFeatures;
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enum
EPreprocessorType
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{
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P_UNKNOWN
=0,
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P_NORMONE
=10,
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P_LOGPLUSONE
=20,
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P_SORTWORDSTRING
=30,
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P_SORTULONGSTRING
=40,
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P_SORTWORD
=50,
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P_PRUNEVARSUBMEAN
=60,
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P_DECOMPRESSSTRING
=70,
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P_DECOMPRESSCHARSTRING
=80,
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P_DECOMPRESSBYTESTRING
=90,
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P_DECOMPRESSWORDSTRING
=100,
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P_DECOMPRESSULONGSTRING
=110,
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P_RANDOMFOURIERGAUSS
=120,
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P_PCA
=130,
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P_KERNELPCA
=140,
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P_NORMDERIVATIVELEM3
=150,
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P_DIMENSIONREDUCTIONPREPROCESSOR
=160,
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P_SUMONE
=170,
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P_HOMOGENEOUSKERNELMAP
= 180,
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P_PNORM
= 190
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};
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class
CPreprocessor
:
public
CSGObject
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{
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public
:
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CPreprocessor
() :
CSGObject
()
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{
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};
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virtual
~CPreprocessor
()
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{
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}
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virtual
bool
init(
CFeatures
* features)=0;
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virtual
void
cleanup
()=0;
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virtual
EFeatureType
get_feature_type
()=0;
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virtual
EFeatureClass
get_feature_class
()=0;
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virtual
EPreprocessorType
get_type
()
const
=0;
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};
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}
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#endif // PREPROCESSOR_H_
SHOGUN
Machine Learning Toolbox - Documentation