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Preprocessor.h
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1 /*
2  * This program is free software; you can redistribute it and/or modify
3  * it under the terms of the GNU General Public License as published by
4  * the Free Software Foundation; either version 3 of the License, or
5  * (at your option) any later version.
6  *
7  * Written (W) 1999-2009 Soeren Sonnenburg
8  * Written (W) 1999-2008 Gunnar Raetsch
9  * Copyright (C) 1999-2009 Fraunhofer Institute FIRST and Max-Planck-Society
10  */
11 
12 #ifndef PREPROCESSOR_H_
13 #define PREPROCESSOR_H_
14 
15 #include <shogun/lib/config.h>
16 
17 #include <shogun/lib/common.h>
18 #include <shogun/base/SGObject.h>
21 
22 namespace shogun
23 {
24 
25 class CFeatures;
26 
33 {
47  P_PCA=130,
51  P_SUMONE=170,
53  P_PNORM = 190,
55  P_FISHERLDA = 210,
56  P_BAHSIC = 220
57 };
58 
75 class CPreprocessor : public CSGObject
76 {
77 public:
80  {
81  };
82 
84  virtual ~CPreprocessor()
85  {
86  }
87 
89  virtual bool init(CFeatures* features)=0;
90 
97  virtual CFeatures* apply(CFeatures* features)=0;
98 
100  virtual void cleanup()=0;
101 
103  virtual EFeatureType get_feature_type()=0;
104 
106  virtual EFeatureClass get_feature_class()=0;
107 
109  virtual EPreprocessorType get_type() const=0;
110 };
111 }
112 #endif // PREPROCESSOR_H_
virtual EPreprocessorType get_type() const =0
virtual ~CPreprocessor()
Definition: Preprocessor.h:84
EPreprocessorType
Definition: Preprocessor.h:32
virtual EFeatureType get_feature_type()=0
virtual EFeatureClass get_feature_class()=0
EFeatureClass
shogun feature class
Definition: FeatureTypes.h:38
Class SGObject is the base class of all shogun objects.
Definition: SGObject.h:112
virtual CFeatures * apply(CFeatures *features)=0
virtual void cleanup()=0
EFeatureType
shogun feature type
Definition: FeatureTypes.h:19
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18
The class Features is the base class of all feature objects.
Definition: Features.h:68
Class Preprocessor defines a preprocessor interface.
Definition: Preprocessor.h:75

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