55 void CSplittingStrategy::init()
 
   65             "Set of sets of subset indices");
 
   80         SG_ERROR(
"Call %s::build_subsets() before accessing them! If this error" 
   81                 " stays, its an implementation error of %s::build_subsets()\n",
 
  104         SG_ERROR(
"Call %s::build_subsets() before accessing them! If this error" 
  105                 " stays, its an implementation error of %s::build_subsets()\n",
 
virtual const char * get_name() const =0
index_t get_num_subsets() const 
The class Labels models labels, i.e. class assignments of objects. 
virtual int32_t get_num_labels() const =0
int32_t get_num_elements() const 
Template Dynamic array class that creates an array that can be used like a list or an array...
void add(bool *param, const char *name, const char *description="")
Class SGObject is the base class of all shogun objects. 
SGVector< index_t > generate_subset_inverse(index_t subset_idx)
Dynamic array class for CSGObject pointers that creates an array that can be used like a list or an a...
all of classes and functions are contained in the shogun namespace 
CSGObject * get_element_safe(int32_t index) const 
CDynamicObjectArray * m_subset_indices
SGVector< index_t > generate_subset_indices(index_t subset_idx)
int32_t find_element(T e)
int32_t get_num_elements() const 
virtual ~CSplittingStrategy()
bool append_element(CSGObject *e)