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NeuralNetworkFileReader.h
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1 /*
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31  * Written (W) 2014 Khaled Nasr
32  */
33 
34 #ifndef __NEURALNETWORKFILEREADER_H__
35 #define __NEURALNETWORKFILEREADER_H__
36 
37 #include <shogun/lib/config.h>
38 
39 #ifdef HAVE_JSON
40 
41 #include <json.h>
42 
43 #include <shogun/lib/common.h>
44 #include <shogun/base/SGObject.h>
45 
46 namespace shogun
47 {
48 class CNeuralNetwork;
49 class CNeuralLayer;
50 class CDynamicObjectArray;
51 
132 class CNeuralNetworkFileReader : public CSGObject
133 {
134 public:
136  CNeuralNetworkFileReader() { }
137 
138  virtual ~CNeuralNetworkFileReader() { }
139 
147  virtual CNeuralNetwork* read_file(const char* file_path);
148 
156  virtual CNeuralNetwork* read_string(const char* str);
157 
158  virtual const char* get_name() const { return "NeuralNetworkFileReader";}
159 
160 protected:
162  virtual CNeuralNetwork* parse_network(json_object* json_network);
163 
166  virtual CDynamicObjectArray* parse_layers(json_object* json_layers);
167 
169  virtual CNeuralLayer* parse_layer(json_object* json_layer);
170 
171 private:
175  int32_t find_layer_index(json_object* json_layers, const char* layer_key);
176 
179  bool string_equal(const char* str1, const char* str2);
180 };
181 
182 }
183 #endif /* HAVE_JSON */
184 #endif /* __NEURALNETWORKFILEREADER_H__ */
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18

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