36 #ifndef WRAPPED_SGMATRIX_H__
37 #define WRAPPED_SGMATRIX_H__
75 virtual const char*
get_name()
const {
return "WrappedSGMatrix"; }
78 void register_params()
109 #endif // WRAPPED_SGMATRIX_H__
const char * m_value_name
Class SGObject is the base class of all shogun objects.
CWrappedSGMatrix(SGMatrix< T > value, const char *value_name="")
all of classes and functions are contained in the shogun namespace
virtual const char * get_name() const
Simple wrapper class that allows to store any Shogun SGMatrix in a CSGObject, and therefore to mak...