SHOGUN
4.2.0
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Classes | |
class | ShogunLoggerImplementation |
struct | ShogunFeatureVectorCallback |
Macros | |
#define | CUSTOM_UNIFORM_RANDOM_INDEX_FUNCTION shogun::CMath::random() |
#define | CUSTOM_UNIFORM_RANDOM_FUNCTION shogun::CMath::random(static_cast<tapkee::ScalarType>(0),static_cast<tapkee::ScalarType>(1)) |
#define | CUSTOM_GAUSSIAN_RANDOM_FUNCTION shogun::CMath::normal_random(static_cast<tapkee::ScalarType>(0),static_cast<tapkee::ScalarType>(1)) |
#define | TAPKEE_EIGEN_INCLUDE_FILE <shogun/mathematics/eigen3.h> |
#define | TAPKEE_USE_LGPL_COVERTREE |
#define CUSTOM_GAUSSIAN_RANDOM_FUNCTION shogun::CMath::normal_random(static_cast<tapkee::ScalarType>(0),static_cast<tapkee::ScalarType>(1)) |
Definition at line 15 of file tapkee_shogun.cpp.
#define CUSTOM_UNIFORM_RANDOM_FUNCTION shogun::CMath::random(static_cast<tapkee::ScalarType>(0),static_cast<tapkee::ScalarType>(1)) |
Definition at line 14 of file tapkee_shogun.cpp.
#define CUSTOM_UNIFORM_RANDOM_INDEX_FUNCTION shogun::CMath::random() |
Definition at line 13 of file tapkee_shogun.cpp.
#define TAPKEE_EIGEN_INCLUDE_FILE <shogun/mathematics/eigen3.h> |
Definition at line 16 of file tapkee_shogun.cpp.
#define TAPKEE_USE_LGPL_COVERTREE |
Definition at line 21 of file tapkee_shogun.cpp.