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ECOCDecoder.h
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1 /*
2  * This program is free software; you can redistribute it and/or modify
3  * it under the terms of the GNU General Public License as published by
4  * the Free Software Foundation; either version 3 of the License, or
5  * (at your option) any later version.
6  *
7  * Written (W) 2012 Chiyuan Zhang
8  * Copyright (C) 2012 Chiyuan Zhang
9  */
10 
11 #ifndef ECOCDECODER_H__
12 #define ECOCDECODER_H__
13 
14 #include <shogun/lib/config.h>
15 
16 #include <shogun/base/SGObject.h>
17 #include <shogun/lib/SGMatrix.h>
18 #include <shogun/lib/SGVector.h>
19 
20 namespace shogun
21 {
22 
28 class CECOCDecoder: public CSGObject
29 {
30 public:
33 
36 
38  const char* get_name() const
39  {
40  return "ECOCDecoder";
41  }
42 
43 
48  virtual int32_t decide_label(const SGVector<float64_t> outputs, const SGMatrix<int32_t> codebook)=0;
49 
50 protected:
53 };
54 
55 }
56 
57 #endif /* end of include guard: ECOCDECODER_H__ */
virtual int32_t decide_label(const SGVector< float64_t > outputs, const SGMatrix< int32_t > codebook)=0
const char * get_name() const
Definition: ECOCDecoder.h:38
Class SGObject is the base class of all shogun objects.
Definition: SGObject.h:112
SGVector< float64_t > binarize(const SGVector< float64_t > query)
Definition: ECOCDecoder.cpp:16
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18

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