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GUIMath.h
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1 /*
2  * This program is free software; you can redistribute it and/or modify
3  * it under the terms of the GNU General Public License as published by
4  * the Free Software Foundation; either version 3 of the License, or
5  * (at your option) any later version.
6  *
7  * Written (W) 1999-2008 Soeren Sonnenburg
8  * Copyright (C) 1999-2008 Fraunhofer Institute FIRST and Max-Planck-Society
9  */
10 
11 #ifndef __GUIMATH__H__
12 #define __GUIMATH__H__
13 
14 #include <shogun/lib/config.h>
15 #include <shogun/base/SGObject.h>
16 
17 namespace shogun
18 {
19 class CSGInterface;
20 
22 class CGUIMath : public CSGObject
23 {
24  public:
26  CGUIMath() {};
30  CGUIMath(CSGInterface* interface);
34  void set_threshold(float64_t value);
38  void init_random(uint32_t initseed=0);
39 
41  virtual const char* get_name() const { return "GUIMath"; }
42  protected:
44  CSGInterface* ui;
47 };
48 }
49 #endif
CSGInterface * interface
Definition: SGInterface.cpp:45
Class SGObject is the base class of all shogun objects.
Definition: SGObject.h:112
double float64_t
Definition: common.h:50
void init_random(uint32_t initseed=0)
Definition: GUIMath.cpp:32
float64_t threshold
Definition: GUIMath.h:46
UI math.
Definition: GUIMath.h:22
void set_threshold(float64_t value)
Definition: GUIMath.cpp:25
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18
CSGInterface * ui
Definition: GUIMath.h:44
virtual const char * get_name() const
Definition: GUIMath.h:41

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