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NeuralLeakyRectifiedLinearLayer.h
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1 /*
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33 
34 #ifndef __NEURALLEAKYRECTIFIEDLINEARLAYER_H__
35 #define __NEURALLEAKYRECTIFIEDLINEARLAYER_H__
36 
38 
39 namespace shogun
40 {
51 {
52 public:
55 
60  CNeuralLeakyRectifiedLinearLayer(int32_t num_neurons);
61 
63 
68  virtual void set_alpha(float64_t alpha) { m_alpha=alpha; }
69 
74  virtual float64_t get_alpha() { return m_alpha; }
75 
86  virtual void compute_activations(SGVector<float64_t> parameters,
87  CDynamicObjectArray* layers);
88 
89  virtual const char* get_name() const { return "NeuralLeakyRectifiedLinearLayer"; }
90 
91 protected:
96 };
97 
98 }
99 #endif //__NEURALLEAKYRECTIFIEDLINEARLAYER_H__
Neural layer with leaky rectified linear neurons.
virtual void compute_activations(SGVector< float64_t > parameters, CDynamicObjectArray *layers)
double float64_t
Definition: common.h:50
Dynamic array class for CSGObject pointers that creates an array that can be used like a list or an a...
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18
Neural layer with rectified linear neurons.

SHOGUN Machine Learning Toolbox - Documentation