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Converter.h
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1 /*
2  * This program is free software; you can redistribute it and/or modify
3  * it under the terms of the GNU General Public License as published by
4  * the Free Software Foundation; either version 3 of the License, or
5  * (at your option) any later version.
6  *
7  * Written (W) 2011 Sergey Lisitsyn
8  * Copyright (C) 2011 Sergey Lisitsyn
9  */
10 
11 #ifndef CONVERTER_H_
12 #define CONVERTER_H_
13 
14 #include <shogun/lib/config.h>
15 
16 #include <shogun/lib/common.h>
17 #include <shogun/base/SGObject.h>
19 
20 namespace shogun
21 {
22 
26 class CConverter : public CSGObject
27 {
28 public:
31 
33  virtual ~CConverter() {};
34 
36  virtual const char* get_name() const { return "Converter"; }
37 
43  virtual CFeatures* apply(CFeatures* features) = 0;
44 };
45 }
46 #endif /* CONVERTER_H_ */
47 
class Converter used to convert data
Definition: Converter.h:26
Class SGObject is the base class of all shogun objects.
Definition: SGObject.h:112
virtual CFeatures * apply(CFeatures *features)=0
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18
The class Features is the base class of all feature objects.
Definition: Features.h:68
virtual ~CConverter()
Definition: Converter.h:33
virtual const char * get_name() const
Definition: Converter.h:36

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