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NbodyTreeNodeData.h
Go to the documentation of this file.
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/*
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* Copyright (c) The Shogun Machine Learning Toolbox
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* Written (w) 2014 Parijat Mazumdar
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those
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* of the authors and should not be interpreted as representing official policies,
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* either expressed or implied, of the Shogun Development Team.
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*/
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#ifndef _NBODYTREENODEDATA_H__
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#define _NBODYTREENODEDATA_H__
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#include <
shogun/lib/config.h
>
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namespace
shogun
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{
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struct
NbodyTreeNodeData
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{
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index_t
start_idx
;
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index_t
end_idx
;
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bool
is_leaf
;
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SGVector<float64_t>
bbox_upper
;
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SGVector<float64_t>
bbox_lower
;
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float64_t
radius
;
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SGVector<float64_t>
center
;
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NbodyTreeNodeData
()
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{
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start_idx=0;
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end_idx=0;
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is_leaf=
false
;
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bbox_upper=
SGVector<float64_t>
();
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bbox_lower=
SGVector<float64_t>
();
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center=
SGVector<float64_t>
();
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radius=0;
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}
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};
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}
/* shogun */
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#endif
/* _NBODYTREENODEDATA_H__ */
shogun::NbodyTreeNodeData::NbodyTreeNodeData
NbodyTreeNodeData()
Definition:
NbodyTreeNodeData.h:68
index_t
int32_t index_t
Definition:
common.h:62
config.h
shogun::NbodyTreeNodeData::bbox_upper
SGVector< float64_t > bbox_upper
Definition:
NbodyTreeNodeData.h:56
shogun::NbodyTreeNodeData
structure to store data of a node of N-Body tree. This can be used as a template type in TreeMachineN...
Definition:
NbodyTreeNodeData.h:44
shogun::SGVector< float64_t >
shogun::NbodyTreeNodeData::bbox_lower
SGVector< float64_t > bbox_lower
Definition:
NbodyTreeNodeData.h:59
shogun::NbodyTreeNodeData::center
SGVector< float64_t > center
Definition:
NbodyTreeNodeData.h:65
float64_t
double float64_t
Definition:
common.h:50
shogun::NbodyTreeNodeData::start_idx
index_t start_idx
Definition:
NbodyTreeNodeData.h:47
shogun::NbodyTreeNodeData::is_leaf
bool is_leaf
Definition:
NbodyTreeNodeData.h:53
shogun
all of classes and functions are contained in the shogun namespace
Definition:
class_list.h:18
shogun::NbodyTreeNodeData::end_idx
index_t end_idx
Definition:
NbodyTreeNodeData.h:50
shogun::NbodyTreeNodeData::radius
float64_t radius
Definition:
NbodyTreeNodeData.h:62
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