32 #ifndef PROXIMALPENALTY_H
33 #define PROXIMALPENALTY_H
The base class for sparse penalty/regularization used in minimization.
The base class for penalty/regularization used in minimization.
virtual void update_variable_for_proximity(SGVector< float64_t > variable, float64_t proximal_weight)=0
all of classes and functions are contained in the shogun namespace
virtual ~ProximalPenalty()