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RangeFill.h
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3  * Written (w) 2016 Kunal Arora
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30 
31 #ifndef RANGE_FILL_IMPL_H_
32 #define RANGE_FILL_IMPL_H_
33 
34 #include <shogun/lib/config.h>
35 #include <shogun/lib/SGVector.h>
36 #include <shogun/lib/SGMatrix.h>
37 
38 #include <numeric>
39 
40 namespace shogun
41 {
42 
43 namespace linalg
44 {
45 
46 namespace implementation
47 {
48 
52 template <enum Backend, class Matrix>
53 struct range_fill
54 {
56  typedef typename Matrix::Scalar T;
57 
62  static void compute(Matrix A, T start);
63 
64 };
65 
69 template <class Matrix>
70 struct range_fill<Backend::EIGEN3, Matrix>
71 {
73  typedef typename Matrix::Scalar T;
74 
77 
82  static void compute(SGVector<T> A, T start)
83  {
84  compute(A, A.size(), start);
85  }
86 
92  static void compute(SGVector<T> A, index_t len, T start)
93  {
94  Eigen::Map<VectorXt> A_eig=A;
95  A_eig.setLinSpaced(len, start, A.size()+start-1);
96  }
97 
98 };
99 
100 }
101 
102 }
103 
104 }
105 #endif //RANGE_FILL_IMPL_H_
int32_t index_t
Definition: common.h:62
Generic class which is specialized for different backends to perform the Range fill operation...
Definition: RangeFill.h:53
int32_t size() const
Definition: SGVector.h:113
shogun vector
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18
static void compute(Matrix A, T start)
static void compute(SGVector< T > A, index_t len, T start)
Definition: RangeFill.h:92

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