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ID3TreeNodeData.h
Go to the documentation of this file.
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/*
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* Copyright (c) The Shogun Machine Learning Toolbox
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* Written (w) 2014 Parijat Mazumdar
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those
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* of the authors and should not be interpreted as representing official policies,
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* either expressed or implied, of the Shogun Development Team.
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*/
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#ifndef ID3TREENODEDATA_H__
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#define ID3TREENODEDATA_H__
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#include <
shogun/lib/config.h
>
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namespace
shogun
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{
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struct
id3TreeNodeData
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{
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int32_t
attribute_id
;
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float64_t
transit_if_feature_value
;
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float64_t
class_label
;
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id3TreeNodeData
()
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{
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attribute_id=-1;
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transit_if_feature_value=-1.0;
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class_label=-1.0;
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}
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static
void
print_data
(
const
id3TreeNodeData
&data)
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{
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SG_SPRINT
(
"classifying feature index=%d\n"
, data.
attribute_id
);
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SG_SPRINT
(
"transit feature value=%f\n"
, data.
transit_if_feature_value
);
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}
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};
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}
/* shogun */
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#endif
/* ID3TREENODEDATA_H__ */
shogun::id3TreeNodeData::transit_if_feature_value
float64_t transit_if_feature_value
Definition:
ID3TreeNodeData.h:50
config.h
shogun::id3TreeNodeData::id3TreeNodeData
id3TreeNodeData()
Definition:
ID3TreeNodeData.h:56
shogun::id3TreeNodeData
structure to store data of a node of id3 tree. This can be used as a template type in TreeMachineNode...
Definition:
ID3TreeNodeData.h:44
SG_SPRINT
#define SG_SPRINT(...)
Definition:
SGIO.h:180
shogun::id3TreeNodeData::class_label
float64_t class_label
Definition:
ID3TreeNodeData.h:53
float64_t
double float64_t
Definition:
common.h:50
shogun::id3TreeNodeData::print_data
static void print_data(const id3TreeNodeData &data)
Definition:
ID3TreeNodeData.h:66
shogun
all of classes and functions are contained in the shogun namespace
Definition:
class_list.h:18
shogun::id3TreeNodeData::attribute_id
int32_t attribute_id
Definition:
ID3TreeNodeData.h:47
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