SHOGUN
4.2.0
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structure to store data of a node of id3 tree. This can be used as a template type in TreeMachineNode class. Ex: id3 algorithm uses nodes of type CTreeMachineNode<id3TreeNodeData>
Definition at line 44 of file ID3TreeNodeData.h.
Public Member Functions | |
id3TreeNodeData () | |
Static Public Member Functions | |
static void | print_data (const id3TreeNodeData &data) |
Public Attributes | |
int32_t | attribute_id |
float64_t | transit_if_feature_value |
float64_t | class_label |
id3TreeNodeData | ( | ) |
constructor
Definition at line 56 of file ID3TreeNodeData.h.
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static |
int32_t attribute_id |
classifying attribute
Definition at line 47 of file ID3TreeNodeData.h.
float64_t class_label |
class label of data (-1 for internal nodes)
Definition at line 53 of file ID3TreeNodeData.h.
float64_t transit_if_feature_value |
feature value required to move into this node
Definition at line 50 of file ID3TreeNodeData.h.